Meadgard
Platform: Steam and Consoles
Game Engine: Unity
Status: In development
Steam
Meadgard, is a co-op management adventure where you and your friends embark on a mythical quest to create the ultimate Viking tavern. Serve feisty customers, meet a unique cast of villagers, and battle creatures and enemies as you explore the island for rare ingredients. Team up, craft, brew, cook, serve and fight to prove your worth to the norse gods!
Responsibilities
- Design Direction
- Player 3Cs
- Enemy Behaviour
- Encounter Design
- Level Design
- Gameplay Balancing
Key Contributions
- Design Leadership & Vision: Provided strategic design direction, ensuring that combat and level design aligned with key player experience goals and overarching design pillars.
- Level Production Workflow: Designed and implemented a structured pipeline for level development, guiding environments from whiteboxing to final implementation to ensure efficiency and quality.
- Thematic Level Design: Conceptualized and prototyped diverse level types that seamlessly fit the game’s “adventuring-by-day, tavern-by-night” core loop, reinforcing thematic consistency and gameplay cohesion.
- Gameplay Feel & Mechanics Refinement: Worked closely with programmers and animators to perfect player controls, focusing on movement, dodging, and attacking to deliver a responsive and satisfying gameplay experience.